Sims 4 In-game Pose Finder

User Manual v1.0 Guide
Last Update: 2026.01.30

Prerequisites

You must install Andrew's Pose Player or WickedWhims to play animations.
Copy the animation code and paste it into the Pose by Name input box in the game.

Recommended Mods (Essential for positioning):
Teleport Any Sim
Pose Alignment Interactions

1 3 Steps to Find the Perfect Pose

Step 1. Sim & Target
Left Sidebar

Select the Age (Adult, Child...) or Species (Dog, Horse...).
Toggle Pair mode to find interactions between two Sims.

Step 2. Category
Top Navigation

Use the top bar to filter. Choose General for basic poses (Sit, Stand, Lay) or Categories for specific emotions (Happy, Flirty, Angry).

Step 3. Drill Down
Sub-Tags

Click on the specific tags that appear below (e.g., "Hug", "Kiss", "Dance") to refine the list instantly.

App Interface Guide

2 Search & Reset

  • ▸ Global Search
    Type any keyword (e.g., "Dance", "Cowplant", "Death") in the search bar on top of the page to search the entire database instantly.

    Note: The menus only list common categories. Use this search bar to access the full database and find rare animations not listed in the menu.

  • ▸ One-Click Reset Click the ↻ Reset button at the top of the sidebar to clear all filters and start over.

3 Animation Code Encyclopedia

Character Prefix Map

Prefix Character Type
a_Adult
t_Teen
e_Elder
c_Child
p_Toddler
i_Infant
ac_Adult Cat
cc_Kitten
ec_Elder Cat
ad_Adult Dog
al_Large Dog
cd_Puppy
ed_Elder Dog
ah_Adult Horse
ch_Foal
eh_Elder Horse
ax_Fox
o_Object

Interaction Logic

Format Meaning
a2aAdult to Adult
a2cAdult to Child
c2cChild to Child
a2oAdult to Object
💡

Logic Rule:

Follows Sim A + 2 + Sim B.

E.g., a2p (Adult to Toddler).

Horse Riding Special

Format Scenario
a0ah Adult On Horse
c0ah Child On Horse
a0ah2a Rider to Pedestrian
a0ah2o Rider to Object (e.g. Barrel)

Common Suffix Logic

Type 1: Pair Interaction
_xSim A (Actor / Main)
_ySim B (Target / Partner)
Type 2: Sim & Object
_xSim (Actor)
_[name]Object (e.g. _bed) *Not playable

4 Troubleshooting & Limitations

🦴 Model Mismatch

Do not mix animations between different ages or species (e.g., using a dog animation on a human). This will result in horrific limb stretching (Spaghetti Monsters).

🥴 Clipping Issues

Intimate poses (hugs, kisses) often cause clipping or distortion when played via Pose Player. This is an engine limitation.

🔇 Missing Props

When playing "Sim to Object" animations, the object/prop (e.g., cup, book) usually will not appear visibly, although sound effects may play.